I corsi del docente per il I semestre dell'AA 2022/2023 saranno erogati in modalità in presenza come da disposizioni dell'ateneo. Il materiale didattico e le comunicazioni con gli studenti avverranno attraverso Google Classroom. Per ulteriori informazioni sui corsi, si prega di registrarsi con Google Classroom.
- Computer Graphics
- Google Classroom Code: oqc6gvn
- Ricevimento: Online, su appuntamento
- Primo Semestre
- Orario: Martedì 15:00–17:00, Giovedì 14:00–17:00
- Aula: Aula 1, Via del Castro Laurenziano 7a (RM018)
- Fundamentals of Computer Graphics
- Google Classroom Code: bo4h2kb
- Office hours: Online, by appointment
- First Semester
- Time: Tuesday 11:00–13:00, Wednesday 10:00–13:00
- Room (Tuesday): Aula 1, Via del Castro Laurenziano 7a (RM018)
- Room (wednesday): Aula T2, Piazzale Aldo Moro 5 (CU046)
- Fondamenti di Programmazione – Laboratorio Canale II
- Responsabile del Corso: Prof. Iacopo Masi
- Google Classroom Code: nml2jxj
- Orario: Mercoledì 16:00–19:00
- Aula: Aula 15 e 17, Via Tiburtina 205 (RM025)
Insegnamento | Codice | Anno | Corso - Frequentare | Bacheca |
---|---|---|---|---|
FONDAMENTI DI PROGRAMMAZIONE | 1015883 | 2022/2023 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2021/2022 | ||
COMPUTER GRAPHICS | 1047673 | 2021/2022 | ||
GAMIFICATION E GAME DESIGN | 1047674 | 2021/2022 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2021/2022 | ||
GAMIFICATION E GAME DESIGN | 1047674 | 2020/2021 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2020/2021 | ||
COMPUTER GRAPHICS | 1047673 | 2020/2021 | ||
FOUNDATION OF COMPUTER GRAPHICS | 1044387 | 2020/2021 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2019/2020 | ||
GAMIFICATION E GAME DESIGN | 1047674 | 2019/2020 | ||
COMPUTER GRAPHICS | 1047673 | 2019/2020 | ||
FOUNDATION OF COMPUTER GRAPHICS | 1044387 | 2019/2020 | ||
COMPUTER GRAPHICS | 1047673 | 2018/2019 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2018/2019 | ||
FOUNDATION OF COMPUTER GRAPHICS | 1044387 | 2018/2019 | ||
GAMIFICATION E GAME DESIGN | 1047674 | 2017/2018 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2017/2018 | ||
COMPUTER GRAPHICS | 1047673 | 2017/2018 | ||
FOUNDATION OF COMPUTER GRAPHICS | 1044387 | 2017/2018 | ||
FONDAMENTI DI PROGRAMMAZIONE | 1015883 | 2016/2017 | ||
FUNDAMENTALS OF COMPUTER GRAPHICS | 1047628 | 2016/2017 | ||
FONDAMENTI DI PROGRAMMAZIONE | 1015883 | 2016/2017 | ||
FOUNDATION OF COMPUTER GRAPHICS | 1044387 | 2016/2017 |
Ricevimento su piattaforma online Google Meet. Mercoledì 10-12 o su appuntamento. Contattare il docente via email per riservare uno slot e per il link personale alla piattaforma.
Fabio Pellacini
Professor of Computer Science
Sapienza University of Rome
web: http://pellacini.di.uniroma1.it
Short Bio
I am a Full Professor in Computer Science at Sapienza Università di Roma.
Before Sapienza I was an Assistant and Associate Professor in Computer Science
at Dartmouth College, an Ivy League University, a Visiting Assistant Professor in
Computing and Information Science at Cornell University and worked in
the R&D division of Pixar Animation Studios. I received an MS and
Ph.D. in Computer Science from Cornell University and a Laurea degree in
Physics from the University of Parma.
Interests
My main research interest is using Computer Graphics methods to solve
design problems, with emphasis on the creative and entertainment
industries (multimedia, games, movies,
etc.) and the design of objects for manufacturing and 3D printing.
The core approach is to combine algorithms and efficient
systems to allow professional designers as well as novices to create 3D
scenes with significantly less effort. We made significant impact in the
area of appearance design (light and material), appearance fabrication,
evaluation and visualization of designers workflows and more recently on
cloud-based collaborative design.
Education
- PhD, Computer Science, Cornell University, 2002
- MS, Computer Science, Cornell University, 2001
- Laurea, Physics, University of Parma (Italy), 1997
Experience
- Full Professor, Computer Science, Sapienza University of Rome, 2017 now
- Associate Professor, Computer Science, Sapienza University of Rome, 2011 2017
- Associate Professor, Computer Science, Dartmouth College, 2009 2010
- Consultant, Part-Time Visiting Faculty, Creative Technologies Lab, Adobe Inc., 2008 2009
- Assistant Professor, Computer Science, Dartmouth College, 2005 2009
- Visiting Assistant Professor, Information Science, Cornell University, 2004 2005
- Graphics Software Engineer, R&D, Pixar Animation Studios, 2002 2004
- Research Assistant, Computer Science, Cornell University, 2002 2004
- PhD Student Intern, R&D, Pixar Animation Studios, Summer 2000
- Teaching Assistant, Computer Science, Cornell University, 1998 2000
- Software Engineer, R&D, Milestone s.r.l., 1997 1998
Awards
- Sapienza University of Rome, Junior Research Fellow at Scuola Superiore di Studi Avanzati, 2013 2016
- Sapienza University of Rome, Sapienza Researcher Under 40, 2011
- Dartmouth College, Gordon Russell 1955 Fellowship, 2009
- Alfred P. Sloan Foundation, Sloan Research Fellowship, 2009
- National Science Foundation, CAREER Award, 2008
- Dartmouth College, Junior Faculty Fellowship, 2007
- Cornell University, Outstanding Teaching Assistant Award, 2000
Credits
- Pixar Animation Studios, Cars, 2006
- Pixar Animation Studios, The Incredibles, 2004
- Pixar Animation Studios, Finding Nemo, 2003
Publications:
Consult the full list at the website above.